Sunday 18th November 2007 - Later
I didn't get to go to Zul'Aman today. The officers discussed my gear and decided ... err ... no chance!
It's hardly my fault really. I've been banging on for 2 weeks now that I need to go to Karazhan and get some upgrades.
Luckily NicePallyClassLeader offers me a heroic group so we pop to Shat and pick up the Heroic Daily - something about stolen souls in an Orb and then pop along to Auchenai Crypts.
I am tanking so there is the inevitable multiple deaths for me, but only one or two total wipes. The healers eventually realised that they really did need to heal me quite a lot, but they did have to do quite a bit of group healing too until I learnt to use Righteous Defence a bit better.
Well we got both bosses down on the second attempt and got a Badge of Justice from each, the loot was crap though.
Went back to Shattrath and handed the daily quest in and got 2 more Badges. Nice. I now have 10.
NicePallyClassLeader checked out my gear and ... err ... noticed I haven't put any enchants on anything yet. So she banged Exceptional Stats on my chest piece and offered me Stamina on the shield. But it is my healing shield really and has Intellect on it. I'd prefer to wait until I have a tanking shield says I.
She also linked me [Enchant Gloves - Threat] so I'll beg TiceNits for some of her primal lifes for that.
Badges of Justice: 10
Avoidance: 90.416%
Holy Dust: 13
Aldor Rep: 7824/12000 Honoured
Shatar Rep: 5999/6000 Friendly
The story of a Paladin, a Rogue and a Warlock in World of Warcrack.
Monday, 19 November 2007
Bloody Laptop
Sunday 19th November 2007
I didn't get much achieved today at all, level wise for PS the Rogue anyway.
I was on my laptop today, and once it's had a few minutes of intense graphics work to be done the bloody thing reboots. So much for a Dell XPS M170
So, I'm not going to manage to hammer out 2 levels of grinding today.
What I did manage to do was grind enough turtle scales to finish off the leathworking quests from Patt McGrubben in Feralas and having done that I worked my Leatherworking up from 263 to 290. I made my Stormshroud Pants and then I bought Stormshroud Armour (Chest) for 29 gold
I also bought the Stormshroud Gloves recipe for 61 gold which requires level 300 Leatherworking and level 57 to wear and Stormshroud Shoulders, which I can don at level 54, for 59 gold.
So I am wearing 2 pieces of Stormshroud so I get a set bonus of 5% chance of dealing 15-25 nature damage on a succesful melee swing.
I also forked out 45 gold for Julie's Dagger, this reduces my stats a little but at 1.3 speed and 36.5 DPS its a pretty good off hand dagger for a Combat Swords build I think.
So he is now back in Un'Goro waiting for me to be able to level him when back on the desktop mean gaming machine.
I didn't get much achieved today at all, level wise for PS the Rogue anyway.
I was on my laptop today, and once it's had a few minutes of intense graphics work to be done the bloody thing reboots. So much for a Dell XPS M170
So, I'm not going to manage to hammer out 2 levels of grinding today.
What I did manage to do was grind enough turtle scales to finish off the leathworking quests from Patt McGrubben in Feralas and having done that I worked my Leatherworking up from 263 to 290. I made my Stormshroud Pants and then I bought Stormshroud Armour (Chest) for 29 gold
I also bought the Stormshroud Gloves recipe for 61 gold which requires level 300 Leatherworking and level 57 to wear and Stormshroud Shoulders, which I can don at level 54, for 59 gold.
So I am wearing 2 pieces of Stormshroud so I get a set bonus of 5% chance of dealing 15-25 nature damage on a succesful melee swing.
I also forked out 45 gold for Julie's Dagger, this reduces my stats a little but at 1.3 speed and 36.5 DPS its a pretty good off hand dagger for a Combat Swords build I think.
So he is now back in Un'Goro waiting for me to be able to level him when back on the desktop mean gaming machine.
Levelling Improvements
Saturday 17th November 2007
I spent today with PS the Rogue as I haven't had much of a chance to level him much this week and I'm sure he was getting lonely hiding in the shadows all on his own.
He had a productive day. He finished off the rest of Searing Gorge, including getting the key, and levelled from 50 to 52.
I'd left him overlooking a camp of level 50 elites the last time I played him and I have been eager to log on and confirm that the patch has indeed nerfed them. Well, not only have Blizzard removed their Elite tag, they've also dropped their level down to the mid 40's. Nice one!
I also popped back to Stranglethorn vale to finish off the Elite group quests there.
King Mok (or whatever) is now level 42 Regular (I think) as opposed to level 51 Elite.
The Ogres at the Ogre Compound are also nerfed. hehe. So I banged out the Mai'Zoth, Cracking Maury's Foot and Message in a Bottle quests that have been clogging up my quest log, but which I refuse to abandon!
Popped up to the Rebel Camp to hand in Mai'Zoth and to get the new Flightpath there. that is so much better. no more running the length of STV.
I finished off by taking him down to Un'Goro, via Darnassus for quest hand ins, in preparation for another couple of levels tomorrow.
I spent today with PS the Rogue as I haven't had much of a chance to level him much this week and I'm sure he was getting lonely hiding in the shadows all on his own.
He had a productive day. He finished off the rest of Searing Gorge, including getting the key, and levelled from 50 to 52.
I'd left him overlooking a camp of level 50 elites the last time I played him and I have been eager to log on and confirm that the patch has indeed nerfed them. Well, not only have Blizzard removed their Elite tag, they've also dropped their level down to the mid 40's. Nice one!
I also popped back to Stranglethorn vale to finish off the Elite group quests there.
King Mok (or whatever) is now level 42 Regular (I think) as opposed to level 51 Elite.
The Ogres at the Ogre Compound are also nerfed. hehe. So I banged out the Mai'Zoth, Cracking Maury's Foot and Message in a Bottle quests that have been clogging up my quest log, but which I refuse to abandon!
Popped up to the Rebel Camp to hand in Mai'Zoth and to get the new Flightpath there. that is so much better. no more running the length of STV.
I finished off by taking him down to Un'Goro, via Darnassus for quest hand ins, in preparation for another couple of levels tomorrow.
Zul'Aman PUG ... hmmm
Friday 16th November 2007
Not many guildies online tonight so one of them decides to get a ZA PUG together. Can I heal? Sure I say.
25 gold to spec to holy. 30 gold to respec back to tanking.
So we enter ZA and get to the bottom of the steps and wipe every time on the first lot of Boss Adds. The PUG won't listen to me about sheeping 2 straight away and tanking both the others.
They soon get bored and the raid collapses. 55 gold well spent.
Not many guildies online tonight so one of them decides to get a ZA PUG together. Can I heal? Sure I say.
25 gold to spec to holy. 30 gold to respec back to tanking.
So we enter ZA and get to the bottom of the steps and wipe every time on the first lot of Boss Adds. The PUG won't listen to me about sheeping 2 straight away and tanking both the others.
They soon get bored and the raid collapses. 55 gold well spent.
What of StupidDorf?
Thursday 15th November 2007
I didn't get to go to ZA today and couldn't get a group for Karazhan. But I did hear from StupidDorf; apparently he is now playing on a different server with all his work colleagues.
I didn't get to go to ZA today and couldn't get a group for Karazhan. But I did hear from StupidDorf; apparently he is now playing on a different server with all his work colleagues.
What 2.3 Means to me
SKILLS
Healing: Almost all items and enchantments that provide bonus healing now also provide a smaller number (approximately 1/3) of bonus spell damage. There are a few items and enchantments where this was not possible, such as random-stat items and Zul'Gurub enchantments, but this is now the case on virtually all other items.
Weapon Skill: All items and abilities that granted weapon skill have been changed. In most cases, they were converted to expertise or expertise rating. Ranged attacks do not benefit from expertise, so ranged weapon skill has generally been replaced by critical strike bonuses or hit bonuses. In a few cases, talents have been changed to other effects to avoid granting players excessive amounts of expertise.
WORLD
A new flight path has been added to the Rebel Camp in northern Stranglethorn Vale.
All old world dungeon bosses have had their loot revisited. Players will now find that the loot dropped inside instances will be of Superior (blue) quality.
Ogri'la Faction Vendor: This vendor now sells potions useable anywhere for a large number of Apexis Shards.
The Requirement for Heroic Keys has been lowered to Honored.
Elite mobs outside of pre-Burning Crusade dungeons have been changed to non-elite.
The Shadow Labyrinth Key can now be looted from the Talon King's Coffer next to Talon King Ikiss in the Sethekk Halls.
New random Daily Dungeon quests have been added for both the heroic and non-heroic five-person Outland dungeons, as well as for the 5-person Caverns of Time instances. Each day both a single heroic and a single non-heroic dungeon are randomly targeted by these quests. The Consortium quest givers can be located in Shattrath's Lower City
All players now have a tracking bubble on their minimap. From that menu you can select a specific type of vendor or npc to look for or you can select a specific tracking type if your character has tracking. Yes this means that hunters can take all of those tracking buttons off of their action bars.
Game objects that you can interact with will now sparkle and display their name over the object to make them more obvious.
# When you take damage and have a full screen UI up, the edges of the screen will flash red so you know you are under attack.
There are now options for displaying health and mana values on your health/mana bars for you/your party/your target and to display that information either as percentages or as numbers.
Aether rays can now be wrangled earlier.
Many new quests have been added to Dustwallow Marsh.
The Steamwheedle Cartel have just completed building the new town of Mudsprocket in south west Dustwallow Marsh.
Increased the cooldowns on the heals of Kurzen Medicine Men
NPC's with level appropriate quests will now always appear on your minimap as yellow exclamation points. NPC's that have quests that you have completed will now display as yellow question marks instead of yellow dots. In addition flight masters that you have not yet gotten the flight point for will display on the minimap as a green exclamation point.
The Auction House UI has been much improved. The useless categories have been removed (Plate-Cloak for instance) and a number of additional sub categories have been added. In addition, many items have had their category changed so that they make more sense.
The Auction house time periods have been changed. Now items can be put up for sale for 12, 24, or 48 hours. The option to put up items for 8 hours has been removed.
You can now send up to 12 items in a single mail message.
When you have an outgoing mail open, you can right-click on items to attach them to that outgoing mail.
When you have a trade window open, you can right-click an item to move it to the trade window.
ITEMS
Essence of Death now drops from level 57-60 non-elite undead in the Eastern Plaguelands.
Low Level Cloth Items: All agility and strength on low-level cloth items has been replaced with other stats, usually bonus spell damage, but also sometimes other stats beneficial to mana users.
Paladin: Cleanse and Purify range increased to 40 yards.
Paladin: Crusader Strike (Retribution) cooldown reduced from 10 to 6 seconds.
Paladin:Fanaticism (Retribution) now also reduces threat caused by all actions by 6/12/18/24/30%.
Rogue: All poisons will now enchant the weapon for 1 hour, increased from 30 minutes.
Rogue: Blind is now a physical (no longer a poison) attack. Reagent requirement removed. Now shares the same diminish category as Cyclone and is now diminished in PvE as well as PvP.
Rogue: Kick: Interrupting a channeled spell with this ability will now always properly prevent casting spells from the same spell school for 5 sec.
Rogue: Lockboxes will now display the numerical lockpicking skill required to open them.
Blacksmithing: Sharpening Stones and Weightstones now last 1 hour.
Cooking: Daily cooking quests are now available from The Rokk in Shattrath City! In addition to gold, you can receive random cooking reagents and new recipes as a reward for completing these quests.
Cooking: Reduced the maximum skill obtainable from recipes between 200 and 300. This does not include Outland recipes.
Engineering: Engineering potion injectors no longer require engineering skill to use.
Fishing: Players can now track fishing nodes. This ability is learned from a journal sometimes found in crates obtained through fishing.
Leatherworking: The ogres in the barrier hills are rumored to have a pattern for a 24 slot bag to hold leatherworking supplies.
Healing: Almost all items and enchantments that provide bonus healing now also provide a smaller number (approximately 1/3) of bonus spell damage. There are a few items and enchantments where this was not possible, such as random-stat items and Zul'Gurub enchantments, but this is now the case on virtually all other items.
Weapon Skill: All items and abilities that granted weapon skill have been changed. In most cases, they were converted to expertise or expertise rating. Ranged attacks do not benefit from expertise, so ranged weapon skill has generally been replaced by critical strike bonuses or hit bonuses. In a few cases, talents have been changed to other effects to avoid granting players excessive amounts of expertise.
WORLD
A new flight path has been added to the Rebel Camp in northern Stranglethorn Vale.
All old world dungeon bosses have had their loot revisited. Players will now find that the loot dropped inside instances will be of Superior (blue) quality.
Ogri'la Faction Vendor: This vendor now sells potions useable anywhere for a large number of Apexis Shards.
The Requirement for Heroic Keys has been lowered to Honored.
Elite mobs outside of pre-Burning Crusade dungeons have been changed to non-elite.
The Shadow Labyrinth Key can now be looted from the Talon King's Coffer next to Talon King Ikiss in the Sethekk Halls.
New random Daily Dungeon quests have been added for both the heroic and non-heroic five-person Outland dungeons, as well as for the 5-person Caverns of Time instances. Each day both a single heroic and a single non-heroic dungeon are randomly targeted by these quests. The Consortium quest givers can be located in Shattrath's Lower City
All players now have a tracking bubble on their minimap. From that menu you can select a specific type of vendor or npc to look for or you can select a specific tracking type if your character has tracking. Yes this means that hunters can take all of those tracking buttons off of their action bars.
Game objects that you can interact with will now sparkle and display their name over the object to make them more obvious.
# When you take damage and have a full screen UI up, the edges of the screen will flash red so you know you are under attack.
There are now options for displaying health and mana values on your health/mana bars for you/your party/your target and to display that information either as percentages or as numbers.
Aether rays can now be wrangled earlier.
Many new quests have been added to Dustwallow Marsh.
The Steamwheedle Cartel have just completed building the new town of Mudsprocket in south west Dustwallow Marsh.
Increased the cooldowns on the heals of Kurzen Medicine Men
NPC's with level appropriate quests will now always appear on your minimap as yellow exclamation points. NPC's that have quests that you have completed will now display as yellow question marks instead of yellow dots. In addition flight masters that you have not yet gotten the flight point for will display on the minimap as a green exclamation point.
The Auction House UI has been much improved. The useless categories have been removed (Plate-Cloak for instance) and a number of additional sub categories have been added. In addition, many items have had their category changed so that they make more sense.
The Auction house time periods have been changed. Now items can be put up for sale for 12, 24, or 48 hours. The option to put up items for 8 hours has been removed.
You can now send up to 12 items in a single mail message.
When you have an outgoing mail open, you can right-click on items to attach them to that outgoing mail.
When you have a trade window open, you can right-click an item to move it to the trade window.
ITEMS
Essence of Death now drops from level 57-60 non-elite undead in the Eastern Plaguelands.
Low Level Cloth Items: All agility and strength on low-level cloth items has been replaced with other stats, usually bonus spell damage, but also sometimes other stats beneficial to mana users.
Paladin: Cleanse and Purify range increased to 40 yards.
Paladin: Crusader Strike (Retribution) cooldown reduced from 10 to 6 seconds.
Paladin:Fanaticism (Retribution) now also reduces threat caused by all actions by 6/12/18/24/30%.
Rogue: All poisons will now enchant the weapon for 1 hour, increased from 30 minutes.
Rogue: Blind is now a physical (no longer a poison) attack. Reagent requirement removed. Now shares the same diminish category as Cyclone and is now diminished in PvE as well as PvP.
Rogue: Kick: Interrupting a channeled spell with this ability will now always properly prevent casting spells from the same spell school for 5 sec.
Rogue: Lockboxes will now display the numerical lockpicking skill required to open them.
Blacksmithing: Sharpening Stones and Weightstones now last 1 hour.
Cooking: Daily cooking quests are now available from The Rokk in Shattrath City! In addition to gold, you can receive random cooking reagents and new recipes as a reward for completing these quests.
Cooking: Reduced the maximum skill obtainable from recipes between 200 and 300. This does not include Outland recipes.
Engineering: Engineering potion injectors no longer require engineering skill to use.
Fishing: Players can now track fishing nodes. This ability is learned from a journal sometimes found in crates obtained through fishing.
Leatherworking: The ogres in the barrier hills are rumored to have a pattern for a 24 slot bag to hold leatherworking supplies.
Even The Officers Are Getting Pissed Off
Wednesday 14th November 2007
One of the Officers of "Fucking Tossers" /gquit today because all the other officers created an A-team to try out Zul'Aman leaving everyone who had signed up for it out in the cold. Ha Ha!
Bye Bye MamaMia *waves*
One of the Officers of "Fucking Tossers" /gquit today because all the other officers created an A-team to try out Zul'Aman leaving everyone who had signed up for it out in the cold. Ha Ha!
Bye Bye MamaMia *waves*
Patch 2.3 + Addons + Zul'Aman Run = Nightmare
Wednesday 14th November 2007
Patch 2.3 has hit and the first thing I discovered whilst trying to get up to Ghostlands to explore Zul'Aman was that lots of add-ons are out of date and bombarding the WoW kernel as well as my UI with Lua errors.
Lots of people are complaining of this and it usually results in WoW disabling all add-ons and you're left with Vanilla WoW.
I chose the wrong time to try and configure Nostromo for pally tanking too. I put all my tanky type actions on one action bar and assigned hot keys to them. Then I assigned these keys to my nostromo paladin profile. Then the add-on problem made my WoW crash and when I logged back in the bindings had all reset.
To make matters worse we had already banged the "Harrison Jones" gong and I was trying to tank. FFS!!
So I'm trying to tank, trying to set my key bindings ... errr ... and also trying to get my Righteous Defence macro to work.
I resort to mouse clicking icons :(
So we finally get to the adds for the Bear boss and they can one-hot me! Oh dear! To be fair this is only my second outing as a tankadin and I'm still not used to spamming Holy Shield so it was probably down or on GCD every time I was one-shotted.
Well finally onto the boss, and I'm still not really concentrating and I was one-shotted again.
Bear Boss: Take 2.
OK, this time I am concentrating. Screw threat, I'm putting Devotion Aura up. We get through phase 1 with me tanking and we transfer to phase 2, the bear phase, where the other tank took over; fine so far. Back to human form for phase 3 and I'm told to taunt him back to me, well, NUB that I am I try and taunt with Avengers Shield instead of Righteous Defence. Ooops. Other tank dies.
We tried to reset the event by running down the steps but it bugged and the instance reset. Ouch.
We get back to the last set of boss adds but my target seemed to get an enrage, where he grew in size and one-shotted me again. Ouch.
At which point we crawled out of Zul'Aman with our tails between our legs.
Patch 2.3 has hit and the first thing I discovered whilst trying to get up to Ghostlands to explore Zul'Aman was that lots of add-ons are out of date and bombarding the WoW kernel as well as my UI with Lua errors.
Lots of people are complaining of this and it usually results in WoW disabling all add-ons and you're left with Vanilla WoW.
I chose the wrong time to try and configure Nostromo for pally tanking too. I put all my tanky type actions on one action bar and assigned hot keys to them. Then I assigned these keys to my nostromo paladin profile. Then the add-on problem made my WoW crash and when I logged back in the bindings had all reset.
To make matters worse we had already banged the "Harrison Jones" gong and I was trying to tank. FFS!!
So I'm trying to tank, trying to set my key bindings ... errr ... and also trying to get my Righteous Defence macro to work.
I resort to mouse clicking icons :(
So we finally get to the adds for the Bear boss and they can one-hot me! Oh dear! To be fair this is only my second outing as a tankadin and I'm still not used to spamming Holy Shield so it was probably down or on GCD every time I was one-shotted.
Well finally onto the boss, and I'm still not really concentrating and I was one-shotted again.
Bear Boss: Take 2.
OK, this time I am concentrating. Screw threat, I'm putting Devotion Aura up. We get through phase 1 with me tanking and we transfer to phase 2, the bear phase, where the other tank took over; fine so far. Back to human form for phase 3 and I'm told to taunt him back to me, well, NUB that I am I try and taunt with Avengers Shield instead of Righteous Defence. Ooops. Other tank dies.
We tried to reset the event by running down the steps but it bugged and the instance reset. Ouch.
We get back to the last set of boss adds but my target seemed to get an enrage, where he grew in size and one-shotted me again. Ouch.
At which point we crawled out of Zul'Aman with our tails between our legs.
Zul'Farack PUG Anyone?
Saturday 10th November 2007
Finally got a chance to set up the Nostromo. I am liking it. Its is very suitable for a rogue, the Sinister Strike induced Carpel Tunnel Syndrome should be clearing up soon!
So, PS the rogue made level 50 last night in the course of trying to solo the ZF Mallet quest(successful) and Saving Sharpbeak(tried with a level 50 paladin and failed, then got a tank as well and did it) and spent the morning making sure he had all the quests for Zul'Farrack.
PS tentatively booted up the LFG tool to find one other person there. So after a lot of spamming general and LFG channel and lots of people joining then leaving the group, because it was taking too long, a group is formed and ready to go.
Oh joy, a pug for ZF!
To be fair though it didn't go too badly except for my repeated crashes because I am on my laptop...Grrr.
Just before the first (optional) boss we lose our healer, but manage to replace him with a better one.
The Steps quest is drawn out as usual and the nub mage refuses to turn his PvP flag on but it goes down OK in the end.
Onto Gahz'rilla and I get to bang the gong with my ZF mallet - woot!
All goes well and the group disbands pretty smartish with me left all on my own to kill Scarabs for their shells. Yeah, thanks guys!!
All ZF quests done in 1 run. Nice. I won't be back there n0w until my mage, priest or one of my warriors hits level 50. They are all in their 30s currently, so that won't be for a while!
Finally got a chance to set up the Nostromo. I am liking it. Its is very suitable for a rogue, the Sinister Strike induced Carpel Tunnel Syndrome should be clearing up soon!
So, PS the rogue made level 50 last night in the course of trying to solo the ZF Mallet quest(successful) and Saving Sharpbeak(tried with a level 50 paladin and failed, then got a tank as well and did it) and spent the morning making sure he had all the quests for Zul'Farrack.
PS tentatively booted up the LFG tool to find one other person there. So after a lot of spamming general and LFG channel and lots of people joining then leaving the group, because it was taking too long, a group is formed and ready to go.
Oh joy, a pug for ZF!
To be fair though it didn't go too badly except for my repeated crashes because I am on my laptop...Grrr.
Just before the first (optional) boss we lose our healer, but manage to replace him with a better one.
The Steps quest is drawn out as usual and the nub mage refuses to turn his PvP flag on but it goes down OK in the end.
Onto Gahz'rilla and I get to bang the gong with my ZF mallet - woot!
All goes well and the group disbands pretty smartish with me left all on my own to kill Scarabs for their shells. Yeah, thanks guys!!
All ZF quests done in 1 run. Nice. I won't be back there n0w until my mage, priest or one of my warriors hits level 50. They are all in their 30s currently, so that won't be for a while!
Raiding with the Old Crew
Friday 9th November 2007
Nothing going on with The Porkers tonight but got an invite to Karazhan from the good guys (including TiceNits) in "Fucking Tossers". TiceNits even paid for my spec to holy and back so that I could heal.
We started pretty late but still managed Attumen, Moroes and Maiden and I get a spell damage cloak. *coughs*
Nothing going on with The Porkers tonight but got an invite to Karazhan from the good guys (including TiceNits) in "Fucking Tossers". TiceNits even paid for my spec to holy and back so that I could heal.
We started pretty late but still managed Attumen, Moroes and Maiden and I get a spell damage cloak. *coughs*
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